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Shifting Gaming Revenues Open Big Opportunities

The $67 billion global video game industry is growing and changing rapidly, and Obscene Interactive plans to grow right along with it.

In January, Gartner reported that sales of traditional video game hardware had plummeted 38 percent to $199.5 million, down from $324 million in January 2011. In that same period, gaming earnings from social games, mobile games, digital downloads, online rentals and subscriptions accounted for $300-400 million.

The gaming industry

It's no secret what's behind this overnight evolution in the gaming industry. New technologies just as cloud computing, virtualization, mobile communications and on-demand delivery are changing the industry's retail model.

The online and social gaming industry's shifting dynamics and compelling revenue potential have led OBJE to focus on delivering innovative and interactive games to the fastest-growing consumer base within the gaming sector. The company is close to signing new agreements with rising gaming developers and animators capable of delivering a broad range of fun and educational games.

Obscene Interactive is an emerging global developer of social gaming applications. OBJE's cutting-edge innovation platform enables its titles to be accessible to a broad audience of consumers all over the world, supporting multiple platforms for universal appeal. Obscene Interactive is focused on delivering the best in social gaming solutions to the mass market. For investment information and performance data, please visit www.ObsceneInteractive.com/investors.

More information: Streetinsider